Tactical dungeon fights
Positioning, hazards, and enemy behavior matter.
Current project
A roguelite deck-builder with alchemical turn-based combat.
Build spells, use terrain and substances, and survive the descent.
Combat
Fights are turn-based. Substances can spill, burn, heal, block, or transform.
Positioning, hazards, and enemy behavior matter.
150+ spell cards, 8 elemental domains, and card modifications.
Tooltips explain how effects interact.
Example interactions
Creatures spill substances. Substances transform. Damage can heal, block, quench, or explode depending on what it touches.
Damaging organic creatures spills Blood. Alkahest can turn Blood into Azoth, which heals.
Heat can heal Golemic targets instead of hurting them.
38 interactive substances can change a turn.
Available now
The demo is free on itch.io. The full game can be wishlisted on Steam. Inearth is in active solo development.