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ability

Bestial Leap

abilityCommon2 energyForce Discard

Jumps next to a target in range 6, even across gaps, deals 18 Kinetic damage, then pushes the target by 2.

Bestial Leap

Rules

  1. Target Another in Range 6Target another entity that has free ground next to it in range 6.
  2. Jump Self Next ToJump to the closest free ground next to the target.
  3. Kinetic Damage 18Deal 18 Kinetic damage.
  4. Push 2Push target by 2. Cause 1 Kinetic damage per downward and sideways tile traveled after the first. If pushed from below, the target is lifted by .
  5. Force DiscardDiscard this card when played.

Used by