ability
Maul
abilityCommon1 energyForce Discard
Deals 10 Kinetic damage to a target in melee range, then applies 2 Bleed if unblocked.

Rules
- Target Other in Range 1Target any entity other than yourself in range 1.
- Condition: Target damaged (prepare)Record the target's current Health for a later damage check.
- Kinetic Damage 10Deal 10 Kinetic damage.
- Condition: Target DamagedThe condition is met if the target lost Health since it was recorded.
- Conditional: Bleed Effect 2Deal 2 Bleed, if the condition is met.
- Force DiscardDiscard this card when played.