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ability

Tether Spit

abilityCommon1 energyForce Discard

Hurls a sticky projectile at a pullable target in range 30, deals 2 Acid damage, applies 2 Slow (up to 4), then pulls it adjacent.

Tether Spit

Rules

  1. Target Pullable Projectile in Range 30Target another entity that can be pulled in range 30 with a slightly curved projectile. Entities on the path can cause an accidental hit. Rooted and Massive entities cannot be targeted.
  2. Respects CoverThis card's damage and target effects can be intercepted by Cover.
  3. Acid Damage 2Deal 2 Acid damage.
  4. Slow Effect 2 (up to 4)Deal 2 Slow (up to 4).
  5. PullPull the hit entity to the closest space it can occupy near you. If no closer space is available, it stays in place.
  6. Force DiscardDiscard this card when played.

Used by