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Earth / Air

Mjolnir

spellSpecial1 energy
Mjolnir

Rules

  1. Target Any in Range 1Target any entity (including yourself) in range 1.
  2. Kinetic Damage Half Health ()Deal Kinetic damage (equal to half of your current Health).
  3. Electric Damage Half Health ()Deal Electric damage (equal to half of your current Health).
  4. AdvanceIf target entity is killed, move to its location.
  5. BulkyDiscard other Bulky cards from hand when played.
  6. HoldDon't Discard this card at the end of the turn.
  7. BanishBanish this card when played.