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Earth / Air

Wind of Zephyrus

spellUncommon2 energyForce Discard
Wind of Zephyrus

Rules

  1. Target 5x5 Area in Range 8Target everything in a square 5x5 area.
  2. Push 1Push target by 1. Cause 1 Kinetic damage per downward and sideways tile traveled after the first. If pushed from below, the target is lifted by .
  3. Heal 2Heal 2.
  4. Force DiscardDiscard this card when played.