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item

Zap Charge

itemSpecial0 energy

Deals 14 Electric damage to a single target in range 20. Damage conducts through connected conductive substances.

Zap Charge

Rules

  1. Target Projectile in Range 20Target any entity (including yourself) in range 20 with a slightly curved projectile. Entities on the path can cause an accidental hit.
  2. Electric Damage 14Deal 14 Electric damage.
  3. DestroyDestroy this card when played.